Blasters of the Universe pushes the bullet hell genre to dazzling new heights, pitting players against wave after wave of neon bullets and baddies. Custom loadouts let players define their style of play as they navigate the game’s four levels, each ending with an epic boss battle. The game launched in 2017 to overwhelmingly positive response, setting the standard for wave shooters in VR.. .
The VR game was ported to PSVR, Oculus Rift, Vive and Steam
Buy the GameWhen designing the UI for this VR experience I started with the neon-inspired visuals and intense, physical gameplay as my inspiration as well as syfy movies. The UI was a combination of 2D and 3D elements through the entire VR game place in 3D space adding a new level of complexity and challanges when designing the interface.